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<li class="navelem"><a class="el" href="dir_885cc87fac2d91e269af0a5a959fa5f6.html">E:</a></li><li class="navelem"><a class="el" href="dir_1156a89e522bba50a2971fe896a0c15e.html">!代码工厂</a></li><li class="navelem"><a class="el" href="dir_64066445c3883bf8de1933e8bad1a394.html">3D引擎</a></li>  </ul>
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<div class="title">cTerrainV1.h</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">// 通过验证。 [5/27/2012 sinawear]</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">// 更新以应对剪切的处理 [1/3/2012 O.O]</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;</div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;</div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="preprocessor">#include &quot;NoXRender.h&quot;</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="preprocessor">#include &quot;cHeightMap.h&quot;</span></div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="preprocessor">#include &quot;cFx.h&quot;</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;</div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="preprocessor">#include &quot;cGroundV1.h&quot;</span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;</div>
<div class="line"><a name="l00016"></a><span class="lineno"><a class="code" href="classc_terrain_v1.html">   16</a></span>&#160;<span class="keyword">class </span><a class="code" href="classc_terrain_v1.html" title="创建地形，与cTerrain加载和结构相同，区别是需要cGroundV1。">cTerrainV1</a></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;{</div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="keyword">public</span>:</div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;        <a class="code" href="classc_terrain_v1.html" title="创建地形，与cTerrain加载和结构相同，区别是需要cGroundV1。">cTerrainV1</a>(){}</div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;        </div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;        <span class="keywordtype">void</span> init(<a class="code" href="classc_render.html">cRender</a>* pRender, <a class="code" href="struct_terrain.html" title="地形配置,来主导生成地形。">Terrain</a> terrain,</div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;                <span class="keywordtype">string</span> HeightMap, </div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;                <span class="keywordtype">string</span> StoneTex, <span class="keywordtype">string</span> GrassTex, <span class="keywordtype">string</span> DirtTex,</div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;                <span class="keywordtype">string</span> BlendMap,</div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;                <span class="keywordtype">float</span> HeightScal, <span class="keywordtype">float</span> HeightOffset);</div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;        </div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;        ~<a class="code" href="classc_terrain_v1.html" title="创建地形，与cTerrain加载和结构相同，区别是需要cGroundV1。">cTerrainV1</a>();</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;        </div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;        <span class="keywordtype">void</span> draw(D3DXMATRIX&amp; world, D3DXMATRIX&amp; view, D3DXMATRIX&amp; proj,</div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;                D3DXVECTOR3 LightDir =D3DXVECTOR3(0,1,0), </div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;                <span class="keywordtype">float</span> AmbientEssentially =1.0f, </div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;                D3DXVECTOR3 FogColor =D3DXVECTOR3(0.5f, 0.5f, 0.5f));</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;        </div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;        <span class="comment">// 给出x,z;得到高度y</span></div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;        <span class="keywordtype">float</span> getY(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> z){</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;                <span class="keywordflow">return</span> m_pGround-&gt;<a class="code" href="classc_ground_v1.html#a929bd2731a539ff3c22e5fc4349115b7" title="给出位置得到所处的高度">get_light_texGround_sub_mesh_Y</a>(</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;                        &amp;m_HeightMapObject, x, z);</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;        }</div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;</div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;        <a class="code" href="classc_ground_v1.html" title="地板类，升级版； 和cGround的区别： 1）是构造函数的参数。 2) 可以剔除网格。">cGroundV1</a>* getGround(){</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;                <span class="keywordflow">return</span> m_pGround;</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;        }</div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;        </div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="keyword">protected</span>:      </div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;        <span class="keywordtype">void</span> shader_draw();</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;        </div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="keyword">protected</span>:</div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;        <a class="code" href="classc_height_map.html" title="提供Y值给地形。 加载外部高度图文件。地图行和列的顶点数必须为2^n+1；">cHeightMap</a>      m_HeightMapObject;</div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;        <a class="code" href="classc_vertex_decl.html">cVertexDecl</a>* m_pVertexDecl;</div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;        <a class="code" href="classc_fx.html" title="特效类，用于方便使用Shader.">cFx</a>* m_pFx;</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;        <a class="code" href="classc_ground_v1.html" title="地板类，升级版； 和cGround的区别： 1）是构造函数的参数。 2) 可以剔除网格。">cGroundV1</a>* m_pGround;</div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;        </div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="keyword">public</span>:</div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;        <a class="code" href="struct_terrain.html" title="地形配置,来主导生成地形。">Terrain</a> m_Terrain; <span class="comment">//地形结构体</span></div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;        </div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;};</div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;</div>
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